﻿---@class DG.Tweening.DOTweenPath : DG.Tweening.Core.ABSAnimationComponent
---@field public delay System.Single
---@field public duration System.Single
---@field public easeType DG.Tweening.Ease
---@field public easeCurve UnityEngine.AnimationCurve
---@field public loops System.Int32
---@field public loopType DG.Tweening.LoopType
---@field public orientType DG.Tweening.Plugins.Options.OrientType
---@field public lookAtTransform UnityEngine.Transform
---@field public lookAtPosition UnityEngine.Vector3
---@field public lookAhead System.Single
---@field public autoPlay System.Boolean
---@field public autoKill System.Boolean
---@field public relative System.Boolean
---@field public isLocal System.Boolean
---@field public isClosedPath System.Boolean
---@field public pathResolution System.Int32
---@field public pathMode DG.Tweening.PathMode
---@field public lockRotation DG.Tweening.AxisConstraint
---@field public assignForwardAndUp System.Boolean
---@field public forwardDirection UnityEngine.Vector3
---@field public upDirection UnityEngine.Vector3
---@field public wps System.Collections.Generic.List<UnityEngine.Vector3>
---@field public fullWps System.Collections.Generic.List<UnityEngine.Vector3>
---@field public path DG.Tweening.Plugins.Core.PathCore.Path
---@field public pathType DG.Tweening.PathType
---@field public handlesType DG.Tweening.HandlesType
---@field public livePreview System.Boolean
---@field public handlesDrawMode DG.Tweening.HandlesDrawMode
---@field public perspectiveHandleSize System.Single
---@field public showIndexes System.Boolean
---@field public pathColor UnityEngine.Color
---@field public lastSrcPosition UnityEngine.Vector3
---@field public wpsDropdown System.Boolean
local m = {}
function m:DOPlay() end
function m:DOPlayBackwards() end
function m:DOPlayForward() end
function m:DOPause() end
function m:DOTogglePause() end
function m:DORewind() end
function m:DORestart() end
function m:DOComplete() end
function m:DOKill() end
---@return DG.Tweening.Tween
function m:GetTween() end
return m
